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Ink-redible Updates!

September 19, 2010

Model imported and rendered out in 3dsMax using displacement and bump maps from ZBrush.
Ink and paint plus light tracer renders composited with some coloured niceties added.

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From → Uncategorized

2 Comments
  1. Cool to see him in context!

  2. Yeah, was no point hiding the bright green with a dull background so thought I would go for eye burning super colour instead. Been a while since I did a finished illustration too.

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